CMDR Red_bone47 profile
(Anaconda)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 7 843 659 707 cr |
Credits spent on ships | 1 325 345 595 cr |
Credits spent on outfitting | 2 996 077 252 cr |
Credits spent on repairs | 31 837 401 cr |
Credits spent on fuel | 410 917 cr |
Credits spent on munitions | 4 492 056 cr |
Insurance claims | 61 |
Total claim costs | 380 054 121 cr |
Combat |
|
Bounties claimed | 840 |
Profit from bounties | 45 991 773 cr |
Combat bonds | 1 184 |
Profit from combat bonds | 497 521 902 cr |
Assassinations | 68 |
Profit from assassinations | 29 874 894 cr |
Highest single reward | 434 860 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 17 316 489 cr |
Bounties received/earned | 360 |
Lifetime bounty value | 5 080 450 cr |
Highest bounty issued | 842 200 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 414 553 033 cr |
Commodities smuggled | 1 814 |
Average profit | 17 273 043 cr |
Highest single transaction | 112 493 892 cr |
Trading |
|
Market network | 84 |
Trading profit | 4 149 375 503 cr |
Commodities traded | 20 757 |
Average profit | 15 959 137 cr |
Highest single transaction | 379 943 976 cr |
Mining |
|
Profits from mining | 3 906 202 907 cr |
Minerals refined | 4 063 |
Materials collected | 15 353 |
Exploration |
|
Systems visited | 3 312 |
Profits from exploration | 368 779 922 cr |
Level 2 detailed scans | 9 339 |
Level 3 detailed scans | 9 338 |
Highest payout | 11 030 698 cr |
Total hyperspace distance | 232 884 ly |
Total hyperspace jumps | 5 297 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 6W 1D 9H 36M |
Passengers |
|
Total bulk passengers delivered | 605 |
Total VIPs delivered | 4 |
Total delivered | 609 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 514 457 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 332 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 261 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 151 |
Multi-Crew |
|
Total time in multi-crew | 21H 50M 45S |
Time in gunner role | 1H 55M 51S |
Time in fighter con role | 1H 49M 35S |
Total credits accrued | 5 363 184 cr |