CMDR CDD_Juriy profile
(Python)
Federation: Post Captain
Empire: Lord
Balance |
|
---|---|
Current assets | 12 556 193 878 cr |
Credits spent on ships | 890 644 572 cr |
Credits spent on outfitting | 2 019 503 075 cr |
Credits spent on repairs | 18 772 559 cr |
Credits spent on fuel | 1 052 547 cr |
Credits spent on munitions | 2 361 614 cr |
Insurance claims | 90 |
Total claim costs | 323 886 392 cr |
Combat |
|
Bounties claimed | 1 748 |
Profit from bounties | 243 755 617 cr |
Combat bonds | 2 921 |
Profit from combat bonds | 560 608 759 cr |
Assassinations | 64 |
Profit from assassinations | 83 801 071 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 403 |
Lifetime fines value | 18 356 842 cr |
Bounties received/earned | 790 |
Lifetime bounty value | 2 875 950 cr |
Highest bounty issued | 18 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2 408 529 cr |
Commodities smuggled | 279 |
Average profit | 185 271 cr |
Highest single transaction | 1 482 544 cr |
Trading |
|
Market network | 170 |
Trading profit | 5 887 810 057 cr |
Commodities traded | 148 269 |
Average profit | 6 324 178 cr |
Highest single transaction | 478 985 420 cr |
Mining |
|
Profits from mining | 1 775 768 544 cr |
Minerals refined | 3 601 |
Materials collected | 32 243 |
Exploration |
|
Systems visited | 16 157 |
Profits from exploration | 4 888 187 391 cr |
Level 2 detailed scans | 207 470 |
Level 3 detailed scans | 207 470 |
Highest payout | 19 260 512 cr |
Total hyperspace distance | 963 218 ly |
Total hyperspace jumps | 20 966 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 713,48 ly |
Approximate time played | 27W 4D 2H 14M |
Passengers |
|
Total bulk passengers delivered | 1 039 |
Total VIPs delivered | 226 |
Total delivered | 1 265 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 735 493 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 980 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 541 |
Grade 3 upgrades generated | 707 |
Grade 4 upgrades generated | 726 |
Grade 5 upgrades generated | 600 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 58S |
Time in fighter con role | 4M 13S |
Total credits accrued | 26 903 163 cr |