CMDR PhoenixBlue0 profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32 281 410 172 cr |
Credits spent on ships | 2 906 952 052 cr |
Credits spent on outfitting | 6 512 210 703 cr |
Credits spent on repairs | 143 456 259 cr |
Credits spent on fuel | 964 259 cr |
Credits spent on munitions | 28 875 485 cr |
Insurance claims | 129 |
Total claim costs | 890 365 321 cr |
Combat |
|
Bounties claimed | 21 412 |
Profit from bounties | 1 670 819 326 cr |
Combat bonds | 12 305 |
Profit from combat bonds | 36 464 201 726 cr |
Assassinations | 1 005 |
Profit from assassinations | 353 244 018 cr |
Highest single reward | 1 707 842 cr |
Skimmers killed | 1 460 |
Crime |
|
Fines issued | 4 831 |
Lifetime fines value | 10 597 507 cr |
Bounties received/earned | 3 872 |
Lifetime bounty value | 8 641 800 cr |
Highest bounty issued | 631 300 cr |
Smuggling |
|
Black market network | 80 |
Black market profit | 17 520 039 cr |
Commodities smuggled | 2 765 |
Average profit | 85 883 cr |
Highest single transaction | 8 116 800 cr |
Trading |
|
Market network | 482 |
Trading profit | 12 830 072 971 cr |
Commodities traded | 126 484 |
Average profit | 4 528 794 cr |
Highest single transaction | 949 815 936 cr |
Mining |
|
Profits from mining | 11 111 843 977 cr |
Minerals refined | 14 264 |
Materials collected | 59 867 |
Exploration |
|
Systems visited | 41 302 |
Profits from exploration | 8 356 476 578 cr |
Level 2 detailed scans | 337 867 |
Level 3 detailed scans | 453 982 |
Highest payout | 17 462 140 cr |
Total hyperspace distance | 2 478 669 ly |
Total hyperspace jumps | 55 427 |
Max distance from start | 65 339,14 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 48 123,93 ly |
Approximate time played | 37W 6D 10H 34M |
Passengers |
|
Total bulk passengers delivered | 5 801 |
Total VIPs delivered | 105 |
Total delivered | 5 906 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 535 |
Total profit | 42 624 622 cr |
Total rescue transactions | 116 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 383 |
Grade 1 upgrades generated | 844 |
Grade 2 upgrades generated | 1 009 |
Grade 3 upgrades generated | 1 380 |
Grade 4 upgrades generated | 1 547 |
Grade 5 upgrades generated | 1 603 |
Crew |
|
Crew credits earned | 7 679 516 115 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 1M 34S |
Time in gunner role | 15H 45M 47S |
Time in fighter con role | 19M 19S |
Total credits accrued | 49 630 962 cr |