CMDR Michael Darkmoor profile
(Python)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 495 728 547 cr |
Credits spent on ships | 249 940 233 cr |
Credits spent on outfitting | 621 820 118 cr |
Credits spent on repairs | 5 328 045 cr |
Credits spent on fuel | 250 444 cr |
Credits spent on munitions | 2 635 400 cr |
Insurance claims | 9 |
Total claim costs | 48 298 800 cr |
Combat |
|
Bounties claimed | 1 262 |
Profit from bounties | 73 551 551 cr |
Combat bonds | 1 730 |
Profit from combat bonds | 64 123 642 cr |
Assassinations | 31 |
Profit from assassinations | 18 041 342 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 189 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 1 386 961 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 1 248 270 cr |
Highest bounty issued | 388 100 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1 197 852 cr |
Commodities smuggled | 802 |
Average profit | 28 520 cr |
Highest single transaction | 421 248 cr |
Trading |
|
Market network | 165 |
Trading profit | 200 551 680 cr |
Commodities traded | 90 434 |
Average profit | 145 750 cr |
Highest single transaction | 26 549 696 cr |
Mining |
|
Profits from mining | 95 872 709 cr |
Minerals refined | 1 268 |
Materials collected | 14 749 |
Exploration |
|
Systems visited | 2 198 |
Profits from exploration | 162 922 959 cr |
Level 2 detailed scans | 1 426 |
Level 3 detailed scans | 3 052 |
Highest payout | 3 077 930 cr |
Total hyperspace distance | 90 825 ly |
Total hyperspace jumps | 4 277 |
Max distance from start | 5 333,31 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 074,62 ly |
Approximate time played | 6W 1D 9H 25M |
Passengers |
|
Total bulk passengers delivered | 7 548 |
Total VIPs delivered | 55 |
Total delivered | 7 603 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 790 672 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 756 |
Grade 1 upgrades generated | 113 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 172 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 166 |