CMDR DISINTEGRATION LUKE profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30 948 196 579 cr |
Credits spent on ships | 4 689 593 600 cr |
Credits spent on outfitting | 11 684 432 903 cr |
Credits spent on repairs | 63 324 238 cr |
Credits spent on fuel | 2 570 997 cr |
Credits spent on munitions | 8 327 369 cr |
Insurance claims | 160 |
Total claim costs | 1 156 844 275 cr |
Combat |
|
Bounties claimed | 545 |
Profit from bounties | 180 624 397 cr |
Combat bonds | 1 732 |
Profit from combat bonds | 945 085 435 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 512 789 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 502 |
Lifetime fines value | 8 509 409 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 496 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 5 295 613 cr |
Commodities smuggled | 812 |
Average profit | 155 753 cr |
Highest single transaction | 2 012 648 cr |
Trading |
|
Market network | 172 |
Trading profit | 8 859 928 003 cr |
Commodities traded | 305 438 |
Average profit | 6 831 093 cr |
Highest single transaction | 1 985 927 850 cr |
Mining |
|
Profits from mining | 8 610 230 556 cr |
Minerals refined | 4 879 |
Materials collected | 24 334 |
Exploration |
|
Systems visited | 14 465 |
Profits from exploration | 5 511 579 497 cr |
Level 2 detailed scans | 155 263 |
Level 3 detailed scans | 155 263 |
Highest payout | 20 309 438 cr |
Total hyperspace distance | 866 232 ly |
Total hyperspace jumps | 24 115 |
Max distance from start | 33 761,27 ly |
Max distance from Sol | 33 792,52 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 33W 1D 18H 1M |
Passengers |
|
Total bulk passengers delivered | 22 716 |
Total VIPs delivered | 1 951 |
Total delivered | 24 667 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 190 |
Total profit | 4 045 447 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 473 |
Grade 1 upgrades generated | 1 576 |
Grade 2 upgrades generated | 1 781 |
Grade 3 upgrades generated | 1 740 |
Grade 4 upgrades generated | 995 |
Grade 5 upgrades generated | 381 |
Crew |
|
Crew credits earned | 2 311 405 724 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 27M 37S |
Time in gunner role | 1H 9M 24S |
Time in fighter con role | 2H 7M 19S |
Total credits accrued | 1 627 404 cr |
Total fines accrued | 30 820 cr |