CMDR Incendit profile
(Cobra MkIII)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 3 726 514 812 cr |
Credits spent on ships | 882 366 001 cr |
Credits spent on outfitting | 1 114 689 870 cr |
Credits spent on repairs | 4 390 128 cr |
Credits spent on fuel | 124 553 cr |
Credits spent on munitions | 982 542 cr |
Insurance claims | 15 |
Total claim costs | 40 410 219 cr |
Combat |
|
Bounties claimed | 519 |
Profit from bounties | 33 022 401 cr |
Combat bonds | 466 |
Profit from combat bonds | 30 667 994 cr |
Assassinations | 26 |
Profit from assassinations | 4 058 907 cr |
Highest single reward | 317 400 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 87 135 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 82 400 cr |
Highest bounty issued | 60 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 20 539 657 cr |
Commodities smuggled | 35 |
Average profit | 2 567 457 cr |
Highest single transaction | 20 476 071 cr |
Trading |
|
Market network | 63 |
Trading profit | 993 502 467 cr |
Commodities traded | 16 826 |
Average profit | 8 279 187 cr |
Highest single transaction | 365 293 331 cr |
Mining |
|
Profits from mining | 1 394 990 813 cr |
Minerals refined | 1 001 |
Materials collected | 5 839 |
Exploration |
|
Systems visited | 2 715 |
Profits from exploration | 1 122 806 205 cr |
Level 2 detailed scans | 18 279 |
Level 3 detailed scans | 18 279 |
Highest payout | 39 679 947 cr |
Total hyperspace distance | 164 937 ly |
Total hyperspace jumps | 3 630 |
Max distance from start | 21 995,69 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 3W 17H 45M |
Passengers |
|
Total bulk passengers delivered | 3 447 |
Total VIPs delivered | 22 |
Total delivered | 3 469 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 59 192 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 531 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 106 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 306 876 792 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 6M 2S |
Time in gunner role | 1H 43M 19S |
Time in fighter con role | 1H 4M 43S |
Total credits accrued | 249 545 cr |