CMDR Dexxx profile
Profile

Distances submitted:
0
Systems visited:
10 918
Systems discovered first:
3 000
Balance:
1 047 350 773 Cr
Ranks
Rookie
Cataloguer
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 17 298 717 142 cr |
Credits spent on ships | 2 576 800 122 cr |
Credits spent on outfitting | 5 631 558 844 cr |
Credits spent on repairs | 29 015 586 cr |
Credits spent on fuel | 367 229 cr |
Credits spent on munitions | 2 697 259 cr |
Insurance claims | 22 |
Total claim costs | 42 350 760 cr |
Combat |
|
Bounties claimed | 9 299 |
Profit from bounties | 1 847 431 653 cr |
Combat bonds | 986 |
Profit from combat bonds | 67 045 923 cr |
Assassinations | 7 |
Profit from assassinations | 6 968 850 cr |
Highest single reward | 1 737 107 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 169 785 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 19 086 400 cr |
Highest bounty issued | 1 823 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 757 cr |
Commodities smuggled | 5 |
Average profit | 1 151 cr |
Highest single transaction | 2 459 cr |
Trading |
|
Market network | 89 |
Trading profit | 8 097 720 255 cr |
Commodities traded | 103 573 |
Average profit | 23 136 344 cr |
Highest single transaction | 588 087 288 cr |
Mining |
|
Profits from mining | 7 866 806 518 cr |
Minerals refined | 10 951 |
Materials collected | 52 870 |
Exploration |
|
Systems visited | 9 681 |
Profits from exploration | 510 316 242 cr |
Level 2 detailed scans | 32 596 |
Level 3 detailed scans | 32 596 |
Highest payout | 4 074 180 cr |
Total hyperspace distance | 1 006 751 ly |
Total hyperspace jumps | 12 363 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 4D 7H 10M |
Passengers |
|
Total bulk passengers delivered | 9 692 |
Total VIPs delivered | 0 |
Total delivered | 9 692 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 379 |
Grade 1 upgrades generated | 695 |
Grade 2 upgrades generated | 905 |
Grade 3 upgrades generated | 1 398 |
Grade 4 upgrades generated | 2 090 |
Grade 5 upgrades generated | 2 291 |
Crew |
|
Crew credits earned | 280 296 760 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 16H 7M 35S |
Time in gunner role | 4H 24M 48S |
Total credits accrued | 2 302 692 cr |
Total fines accrued | 1 100 cr |