CMDR GILES4 profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 2 600 669 890 cr |
Credits spent on ships | 433 541 778 cr |
Credits spent on outfitting | 623 551 311 cr |
Credits spent on repairs | 1 698 690 cr |
Credits spent on fuel | 31 245 cr |
Credits spent on munitions | 199 436 cr |
Insurance claims | 13 |
Total claim costs | 14 034 491 cr |
Combat |
|
Bounties claimed | 238 |
Profit from bounties | 10 590 466 cr |
Combat bonds | 77 |
Profit from combat bonds | 2 673 503 cr |
Assassinations | 5 |
Profit from assassinations | 1 430 418 cr |
Highest single reward | 262 320 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 541 908 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 18 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24 164 cr |
Commodities smuggled | 7 |
Average profit | 3 452 cr |
Highest single transaction | 5 354 cr |
Trading |
|
Market network | 76 |
Trading profit | 1 395 796 174 cr |
Commodities traded | 2 355 |
Average profit | 8 778 592 cr |
Highest single transaction | 199 133 640 cr |
Mining |
|
Profits from mining | 1 390 371 630 cr |
Minerals refined | 1 151 |
Materials collected | 11 094 |
Exploration |
|
Systems visited | 7 428 |
Profits from exploration | 1 164 401 263 cr |
Level 2 detailed scans | 38 957 |
Level 3 detailed scans | 38 954 |
Highest payout | 8 200 775 cr |
Total hyperspace distance | 404 770 ly |
Total hyperspace jumps | 7 894 |
Max distance from start | 43 783,71 ly |
Max distance from Sol | 43 767,73 ly |
Max distance from Colonia | 49 367,09 ly |
Approximate time played | 3W 6D 6H 36M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 20 |
Total delivered | 32 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 38 428 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 343 |
Grade 1 upgrades generated | 288 |
Grade 2 upgrades generated | 240 |
Grade 3 upgrades generated | 289 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 235 |
Crew |
|
Crew credits earned | 13 103 220 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |