CMDR Noraaka profile
(Imperial Cutter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 10 729 669 412 cr |
Credits spent on ships | 379 157 833 cr |
Credits spent on outfitting | 1 050 323 485 cr |
Credits spent on repairs | 2 508 363 cr |
Credits spent on fuel | 92 483 cr |
Credits spent on munitions | 211 193 cr |
Insurance claims | 18 |
Total claim costs | 65 456 428 cr |
Combat |
|
Bounties claimed | 982 |
Profit from bounties | 89 182 577 cr |
Combat bonds | 134 |
Profit from combat bonds | 10 822 707 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 325 650 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 18 041 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 8 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 42 974 cr |
Commodities smuggled | 15 |
Average profit | 5 372 cr |
Highest single transaction | 16 812 cr |
Trading |
|
Market network | 63 |
Trading profit | 9 176 820 570 cr |
Commodities traded | 52 898 |
Average profit | 23 057 338 cr |
Highest single transaction | 207 935 112 cr |
Mining |
|
Profits from mining | 265 359 053 cr |
Minerals refined | 2 965 |
Materials collected | 15 085 |
Exploration |
|
Systems visited | 12 773 |
Profits from exploration | 3 099 484 796 cr |
Level 2 detailed scans | 96 583 |
Level 3 detailed scans | 96 580 |
Highest payout | 14 236 709 cr |
Total hyperspace distance | 614 982 ly |
Total hyperspace jumps | 14 381 |
Max distance from start | 44 235,29 ly |
Max distance from Sol | 44 218,23 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 11W 4H 57M |
Passengers |
|
Total bulk passengers delivered | 2 409 |
Total VIPs delivered | 0 |
Total delivered | 2 409 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 255 743 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 769 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 179 |
Grade 5 upgrades generated | 116 |
Crew |
|
Crew credits earned | 10 085 659 cr |
Crew hired | 1 |
Crew fired | 1 |