CMDR Jauss profile
(Krait MkII)
Federation: Vice Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 12 107 669 287 cr |
Credits spent on ships | 634 703 295 cr |
Credits spent on outfitting | 4 139 658 299 cr |
Credits spent on repairs | 17 013 067 cr |
Credits spent on fuel | 297 018 cr |
Credits spent on munitions | 1 867 291 cr |
Insurance claims | 17 |
Total claim costs | 66 381 776 cr |
Combat |
|
Bounties claimed | 2 389 |
Profit from bounties | 434 646 470 cr |
Combat bonds | 725 |
Profit from combat bonds | 1 093 989 477 cr |
Assassinations | 106 |
Profit from assassinations | 45 185 344 cr |
Highest single reward | 2 168 900 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 35 429 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 33 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24 321 cr |
Commodities smuggled | 15 |
Average profit | 2 702 cr |
Highest single transaction | 17 395 cr |
Trading |
|
Market network | 96 |
Trading profit | 9 671 025 923 cr |
Commodities traded | 18 503 |
Average profit | 38 225 399 cr |
Highest single transaction | 496 301 405 cr |
Mining |
|
Profits from mining | 9 658 544 019 cr |
Minerals refined | 13 073 |
Materials collected | 22 884 |
Exploration |
|
Systems visited | 3 749 |
Profits from exploration | 931 953 497 cr |
Level 2 detailed scans | 22 859 |
Level 3 detailed scans | 22 859 |
Highest payout | 15 832 690 cr |
Total hyperspace distance | 367 776 ly |
Total hyperspace jumps | 5 358 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 6W 5D 18H 7M |
Passengers |
|
Total bulk passengers delivered | 13 525 |
Total VIPs delivered | 33 |
Total delivered | 13 558 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1 453 645 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 024 |
Grade 1 upgrades generated | 178 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 237 |
Grade 4 upgrades generated | 234 |
Grade 5 upgrades generated | 166 |
Crew |
|
Crew credits earned | 684 495 411 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 18H 48M 30S |
Time in gunner role | 3M 29S |
Time in fighter con role | 43M 1S |
Total credits accrued | 732 001 cr |