CMDR Wildash profile
(Anaconda)
Federation: Warrant Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 19 518 830 284 cr |
Credits spent on ships | 466 887 012 cr |
Credits spent on outfitting | 718 817 519 cr |
Credits spent on repairs | 36 252 347 cr |
Credits spent on fuel | 424 515 cr |
Credits spent on munitions | 2 844 097 cr |
Insurance claims | 123 |
Total claim costs | 521 290 463 cr |
Combat |
|
Bounties claimed | 11 723 |
Profit from bounties | 498 319 951 cr |
Combat bonds | 83 |
Profit from combat bonds | 2 099 400 cr |
Assassinations | 40 |
Profit from assassinations | 31 378 670 cr |
Highest single reward | 452 100 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 66 997 cr |
Bounties received/earned | 108 |
Lifetime bounty value | 74 555 cr |
Highest bounty issued | 10 565 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 361 513 cr |
Commodities smuggled | 356 |
Average profit | 45 189 cr |
Highest single transaction | 294 408 cr |
Trading |
|
Market network | 209 |
Trading profit | 547 863 605 cr |
Commodities traded | 63 437 |
Average profit | 495 356 cr |
Highest single transaction | 79 658 064 cr |
Mining |
|
Profits from mining | 432 418 818 cr |
Minerals refined | 2 736 |
Materials collected | 20 683 |
Exploration |
|
Systems visited | 18 316 |
Profits from exploration | 18 421 727 657 cr |
Level 2 detailed scans | 109 050 |
Level 3 detailed scans | 416 314 |
Highest payout | 55 821 888 cr |
Total hyperspace distance | 812 158 ly |
Total hyperspace jumps | 22 505 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 2D 15H 41M |
Passengers |
|
Total bulk passengers delivered | 5 567 |
Total VIPs delivered | 233 |
Total delivered | 5 800 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 110 |
Total profit | 1 201 118 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 164 |
Grade 1 upgrades generated | 467 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 150 |
Grade 5 upgrades generated | 313 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |