CMDR DC1 profile
(Federal Dropship)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 359 554 083 cr |
Credits spent on ships | 95 581 152 cr |
Credits spent on outfitting | 183 877 585 cr |
Credits spent on repairs | 279 094 cr |
Credits spent on fuel | 66 320 cr |
Credits spent on munitions | 148 949 cr |
Insurance claims | 7 |
Total claim costs | 2 324 602 cr |
Combat |
|
Bounties claimed | 103 |
Profit from bounties | 3 055 815 cr |
Combat bonds | 73 |
Profit from combat bonds | 3 848 278 cr |
Assassinations | 20 |
Profit from assassinations | 5 867 879 cr |
Highest single reward | 216 487 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 5 704 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 16 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 036 787 cr |
Commodities smuggled | 429 |
Average profit | 129 598 cr |
Highest single transaction | 598 812 cr |
Trading |
|
Market network | 63 |
Trading profit | 187 063 748 cr |
Commodities traded | 16 384 |
Average profit | 656 364 cr |
Highest single transaction | 54 997 200 cr |
Mining |
|
Profits from mining | 155 252 083 cr |
Minerals refined | 895 |
Materials collected | 5 636 |
Exploration |
|
Systems visited | 684 |
Profits from exploration | 29 590 996 cr |
Level 2 detailed scans | 2 419 |
Level 3 detailed scans | 2 419 |
Highest payout | 2 931 787 cr |
Total hyperspace distance | 26 895 ly |
Total hyperspace jumps | 1 007 |
Max distance from start | 1 634,00 ly |
Approximate time played | 2W 23H 46M |
Passengers |
|
Total bulk passengers delivered | 456 |
Total VIPs delivered | 0 |
Total delivered | 456 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 380 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 457 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 110 |
Grade 3 upgrades generated | 115 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 60 |