CMDR CR929 profile
(Python)
Federation: Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 6 232 457 095 cr |
Credits spent on ships | 383 609 469 cr |
Credits spent on outfitting | 612 362 107 cr |
Credits spent on repairs | 2 939 101 cr |
Credits spent on fuel | 171 922 cr |
Credits spent on munitions | 34 759 cr |
Insurance claims | 9 |
Total claim costs | 38 465 174 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 830 093 cr |
Combat bonds | 8 |
Profit from combat bonds | 474 119 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 578 445 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 33 195 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 2 300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 18 982 cr |
Commodities smuggled | 9 |
Average profit | 2 712 cr |
Highest single transaction | 9 813 cr |
Trading |
|
Market network | 36 |
Trading profit | 3 456 016 790 cr |
Commodities traded | 12 614 |
Average profit | 30 584 219 cr |
Highest single transaction | 221 707 264 cr |
Mining |
|
Profits from mining | 3 249 537 040 cr |
Minerals refined | 3 180 |
Materials collected | 5 559 |
Exploration |
|
Systems visited | 4 940 |
Profits from exploration | 2 735 697 389 cr |
Level 2 detailed scans | 60 108 |
Level 3 detailed scans | 60 108 |
Highest payout | 15 561 674 cr |
Total hyperspace distance | 209 474 ly |
Total hyperspace jumps | 5 667 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 19H 45M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 32 |
Total delivered | 32 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1 500 765 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 466 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 71 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 163 |
Multi-Crew |
|
Total time in multi-crew | 2H 39M 55S |
Time in fighter con role | 1M 9S |