CMDR Cal Dallicort profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32 258 189 419 cr |
Credits spent on ships | 2 676 633 091 cr |
Credits spent on outfitting | 8 942 123 751 cr |
Credits spent on repairs | 8 575 043 cr |
Credits spent on fuel | 784 828 cr |
Credits spent on munitions | 2 803 256 cr |
Insurance claims | 115 |
Total claim costs | 125 067 182 cr |
Combat |
|
Bounties claimed | 7 744 |
Profit from bounties | 456 389 066 cr |
Combat bonds | 1 063 |
Profit from combat bonds | 40 636 926 cr |
Assassinations | 113 |
Profit from assassinations | 59 385 981 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 1 257 245 cr |
Bounties received/earned | 206 |
Lifetime bounty value | 10 066 800 cr |
Highest bounty issued | 973 300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 11 435 294 cr |
Commodities smuggled | 5 878 |
Average profit | 439 819 cr |
Highest single transaction | 1 250 576 cr |
Trading |
|
Market network | 165 |
Trading profit | 18 419 624 417 cr |
Commodities traded | 301 845 |
Average profit | 22 796 565 cr |
Highest single transaction | 1 256 546 880 cr |
Mining |
|
Profits from mining | 15 282 933 105 cr |
Minerals refined | 12 254 |
Materials collected | 32 662 |
Exploration |
|
Systems visited | 19 796 |
Profits from exploration | 10 016 975 065 cr |
Level 2 detailed scans | 156 960 |
Level 3 detailed scans | 156 960 |
Highest payout | 27 406 452 cr |
Total hyperspace distance | 1 158 432 ly |
Total hyperspace jumps | 24 396 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 16W 1D 10H 56M |
Passengers |
|
Total bulk passengers delivered | 15 413 |
Total VIPs delivered | 3 231 |
Total delivered | 18 644 |
Total ejected | 479 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 409 436 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 969 |
Grade 1 upgrades generated | 1 080 |
Grade 2 upgrades generated | 1 382 |
Grade 3 upgrades generated | 1 682 |
Grade 4 upgrades generated | 1 739 |
Grade 5 upgrades generated | 2 086 |
Crew |
|
Crew credits earned | 3 638 018 331 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 34M 39S |
Time in gunner role | 2H 6M 55S |
Total credits accrued | 34 909 318 cr |