CMDR LukotakinaZ profile
(Vulture)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 406 995 891 cr |
Credits spent on ships | 510 588 598 cr |
Credits spent on outfitting | 651 756 878 cr |
Credits spent on repairs | 1 676 525 cr |
Credits spent on fuel | 175 661 cr |
Credits spent on munitions | 424 486 cr |
Insurance claims | 22 |
Total claim costs | 29 079 929 cr |
Combat |
|
Bounties claimed | 80 |
Profit from bounties | 4 170 442 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 18 |
Profit from assassinations | 8 993 326 cr |
Highest single reward | 151 240 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 13 585 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 224 750 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 338 286 cr |
Commodities smuggled | 13 |
Average profit | 169 143 cr |
Highest single transaction | 182 154 cr |
Trading |
|
Market network | 30 |
Trading profit | 568 310 250 cr |
Commodities traded | 2 709 |
Average profit | 5 517 575 cr |
Highest single transaction | 228 067 716 cr |
Mining |
|
Profits from mining | 567 218 306 cr |
Minerals refined | 562 |
Materials collected | 3 457 |
Exploration |
|
Systems visited | 910 |
Profits from exploration | 16 148 237 cr |
Level 2 detailed scans | 2 111 |
Level 3 detailed scans | 2 092 |
Highest payout | 377 704 cr |
Total hyperspace distance | 38 082 ly |
Total hyperspace jumps | 2 134 |
Max distance from start | 1 041,84 ly |
Max distance from Sol | 1 009,80 ly |
Max distance from Colonia | 22 819,93 ly |
Approximate time played | 2W 5D 6H 32M |
Passengers |
|
Total bulk passengers delivered | 3 275 |
Total VIPs delivered | 2 861 |
Total delivered | 6 136 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 20 038 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 188 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 6 291 097 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 39M 7S |
Time in gunner role | 5H 54M 42S |
Total fines accrued | 1 000 cr |