CMDR D3athcard1337 profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 954 879 685 cr |
Credits spent on ships | 2 147 447 644 cr |
Credits spent on outfitting | 6 919 835 694 cr |
Credits spent on repairs | 18 940 849 cr |
Credits spent on fuel | 541 651 cr |
Credits spent on munitions | 3 336 268 cr |
Insurance claims | 15 |
Total claim costs | 91 370 239 cr |
Combat |
|
Bounties claimed | 2 169 |
Profit from bounties | 76 881 084 cr |
Combat bonds | 1 648 |
Profit from combat bonds | 61 379 300 cr |
Assassinations | 138 |
Profit from assassinations | 71 386 157 cr |
Highest single reward | 328 660 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 207 680 cr |
Bounties received/earned | 180 |
Lifetime bounty value | 20 116 650 cr |
Highest bounty issued | 3 258 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 118 594 cr |
Commodities smuggled | 284 |
Average profit | 9 883 cr |
Highest single transaction | 76 707 cr |
Trading |
|
Market network | 95 |
Trading profit | 5 837 536 190 cr |
Commodities traded | 66 087 |
Average profit | 12 289 550 cr |
Highest single transaction | 479 705 031 cr |
Mining |
|
Profits from mining | 5 574 761 106 cr |
Minerals refined | 6 119 |
Materials collected | 15 178 |
Exploration |
|
Systems visited | 2 046 |
Profits from exploration | 315 715 959 cr |
Level 2 detailed scans | 4 858 |
Level 3 detailed scans | 4 857 |
Highest payout | 12 800 987 cr |
Total hyperspace distance | 134 326 ly |
Total hyperspace jumps | 4 339 |
Max distance from start | 11 048,61 ly |
Max distance from Sol | 11 118,69 ly |
Max distance from Colonia | 24 522,51 ly |
Approximate time played | 5W 20H 24M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 84 |
Total delivered | 92 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 143 373 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 096 |
Grade 1 upgrades generated | 774 |
Grade 2 upgrades generated | 714 |
Grade 3 upgrades generated | 841 |
Grade 4 upgrades generated | 571 |
Grade 5 upgrades generated | 196 |
Crew |
|
Crew credits earned | 527 221 228 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 16M 13S |