CMDR Grumpyplok616 profile
(Imperial Cutter)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 9 635 059 415 cr |
Credits spent on ships | 2 703 651 688 cr |
Credits spent on outfitting | 6 763 767 186 cr |
Credits spent on repairs | 78 421 161 cr |
Credits spent on fuel | 1 225 628 cr |
Credits spent on munitions | 4 172 988 cr |
Insurance claims | 69 |
Total claim costs | 557 310 725 cr |
Combat |
|
Bounties claimed | 2 173 |
Profit from bounties | 321 313 694 cr |
Combat bonds | 1 613 |
Profit from combat bonds | 1 966 581 114 cr |
Assassinations | 142 |
Profit from assassinations | 179 417 537 cr |
Highest single reward | 1 700 421 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 463 |
Lifetime fines value | 11 441 692 cr |
Bounties received/earned | 189 |
Lifetime bounty value | 30 036 180 cr |
Highest bounty issued | 5 665 900 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 806 424 cr |
Commodities smuggled | 804 |
Average profit | 112 257 cr |
Highest single transaction | 2 366 742 cr |
Trading |
|
Market network | 149 |
Trading profit | 8 363 570 832 cr |
Commodities traded | 138 192 |
Average profit | 18 381 474 cr |
Highest single transaction | 816 276 992 cr |
Mining |
|
Profits from mining | 6 411 840 695 cr |
Minerals refined | 7 032 |
Materials collected | 19 047 |
Exploration |
|
Systems visited | 6 290 |
Profits from exploration | 326 269 879 cr |
Level 2 detailed scans | 20 174 |
Level 3 detailed scans | 20 184 |
Highest payout | 18 127 022 cr |
Total hyperspace distance | 317 115 ly |
Total hyperspace jumps | 10 601 |
Max distance from start | 5 610,85 ly |
Approximate time played | 13W 5D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 3 530 |
Total VIPs delivered | 356 |
Total delivered | 3 886 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 180 459 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 165 |
Grade 1 upgrades generated | 596 |
Grade 2 upgrades generated | 560 |
Grade 3 upgrades generated | 547 |
Grade 4 upgrades generated | 299 |
Grade 5 upgrades generated | 163 |
Crew |
|
Crew credits earned | 769 588 951 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 18H 26M 24S |
Time in gunner role | 1H 56M 9S |
Time in fighter con role | 1H 2M 20S |
Total credits accrued | 67 874 666 cr |