CMDR DrowAce profile
(Fer-de-Lance)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 324 639 078 cr |
Credits spent on ships | 4 135 655 821 cr |
Credits spent on outfitting | 16 006 981 661 cr |
Credits spent on repairs | 136 035 640 cr |
Credits spent on fuel | 822 131 cr |
Credits spent on munitions | 16 608 718 cr |
Insurance claims | 126 |
Total claim costs | 1 625 110 664 cr |
Combat |
|
Bounties claimed | 2 760 |
Profit from bounties | 298 726 149 cr |
Combat bonds | 7 879 |
Profit from combat bonds | 1 825 354 151 cr |
Assassinations | 196 |
Profit from assassinations | 143 888 863 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 91 |
Crime |
|
Fines issued | 367 |
Lifetime fines value | 275 994 cr |
Bounties received/earned | 815 |
Lifetime bounty value | 12 714 700 cr |
Highest bounty issued | 1 644 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 136 976 cr |
Commodities smuggled | 72 |
Average profit | 19 568 cr |
Highest single transaction | 119 424 cr |
Trading |
|
Market network | 93 |
Trading profit | 15 587 981 779 cr |
Commodities traded | 32 157 |
Average profit | 83 358 191 cr |
Highest single transaction | 883 055 628 cr |
Mining |
|
Profits from mining | 15 587 847 819 cr |
Minerals refined | 15 939 |
Materials collected | 36 826 |
Exploration |
|
Systems visited | 7 498 |
Profits from exploration | 395 807 099 cr |
Level 2 detailed scans | 20 676 |
Level 3 detailed scans | 20 676 |
Highest payout | 9 567 731 cr |
Total hyperspace distance | 660 200 ly |
Total hyperspace jumps | 12 548 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 13W 5D 9H 2M |
Passengers |
|
Total bulk passengers delivered | 2 371 |
Total VIPs delivered | 571 |
Total delivered | 2 942 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 312 582 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 605 |
Grade 1 upgrades generated | 1 105 |
Grade 2 upgrades generated | 1 296 |
Grade 3 upgrades generated | 1 459 |
Grade 4 upgrades generated | 1 149 |
Grade 5 upgrades generated | 596 |
Crew |
|
Crew credits earned | 1 507 919 331 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 6H 13M 11S |