CMDR TIEGOD profile
Federation: Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 256 458 799 cr |
Credits spent on ships | 567 451 530 cr |
Credits spent on outfitting | 907 530 320 cr |
Credits spent on repairs | 2 831 788 cr |
Credits spent on fuel | 184 146 cr |
Credits spent on munitions | 481 153 cr |
Insurance claims | 7 |
Total claim costs | 12 692 413 cr |
Combat |
|
Bounties claimed | 810 |
Profit from bounties | 71 857 686 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 2 060 542 cr |
Highest single reward | 516 434 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 373 615 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 7 300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 606 876 cr |
Commodities smuggled | 88 |
Average profit | 60 688 cr |
Highest single transaction | 193 874 cr |
Trading |
|
Market network | 83 |
Trading profit | 655 056 869 cr |
Commodities traded | 23 959 |
Average profit | 2 924 361 cr |
Highest single transaction | 119 511 288 cr |
Mining |
|
Profits from mining | 627 049 325 cr |
Minerals refined | 1 094 |
Materials collected | 6 136 |
Exploration |
|
Systems visited | 2 941 |
Profits from exploration | 459 083 044 cr |
Level 2 detailed scans | 14 013 |
Level 3 detailed scans | 14 012 |
Highest payout | 11 113 193 cr |
Total hyperspace distance | 130 739 ly |
Total hyperspace jumps | 3 563 |
Max distance from start | 22 193,80 ly |
Max distance from Sol | 22 201,38 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 2W 3D 7H 38M |
Passengers |
|
Total bulk passengers delivered | 338 |
Total VIPs delivered | 540 |
Total delivered | 878 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 350 197 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 267 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 36 188 240 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |