CMDR Meauxmix profile
(Python)
Federation: Post Commander
Empire: None
Balance |
|
---|---|
Current assets | 3 965 896 756 cr |
Credits spent on ships | 459 177 260 cr |
Credits spent on outfitting | 893 563 639 cr |
Credits spent on repairs | 425 510 cr |
Credits spent on fuel | 78 490 cr |
Credits spent on munitions | 224 637 cr |
Insurance claims | 5 |
Total claim costs | 783 219 cr |
Combat |
|
Bounties claimed | 78 |
Profit from bounties | 2 479 739 cr |
Combat bonds | 4 |
Profit from combat bonds | 159 157 cr |
Assassinations | 9 |
Profit from assassinations | 325 718 cr |
Highest single reward | 198 817 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 103 476 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 5 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 196 959 665 cr |
Commodities traded | 985 |
Average profit | 3 077 495 cr |
Highest single transaction | 181 939 480 cr |
Mining |
|
Profits from mining | 196 645 685 cr |
Minerals refined | 734 |
Materials collected | 8 456 |
Exploration |
|
Systems visited | 7 955 |
Profits from exploration | 3 668 044 702 cr |
Level 2 detailed scans | 106 422 |
Level 3 detailed scans | 106 422 |
Highest payout | 14 815 369 cr |
Total hyperspace distance | 409 804 ly |
Total hyperspace jumps | 8 237 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 4D 1H 14M |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 154 087 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 283 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 7M 59S |
Time in gunner role | 4M 38S |