CMDR Victor Davion profile
(Krait Phantom)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 2 936 171 870 cr |
Credits spent on ships | 628 555 473 cr |
Credits spent on outfitting | 1 094 916 869 cr |
Credits spent on repairs | 3 263 934 cr |
Credits spent on fuel | 164 603 cr |
Credits spent on munitions | 399 516 cr |
Insurance claims | 14 |
Total claim costs | 29 226 505 cr |
Combat |
|
Bounties claimed | 1 561 |
Profit from bounties | 58 660 560 cr |
Combat bonds | 635 |
Profit from combat bonds | 46 435 082 cr |
Assassinations | 222 |
Profit from assassinations | 46 435 399 cr |
Highest single reward | 763 200 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 216 606 cr |
Bounties received/earned | 339 |
Lifetime bounty value | 975 295 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 132 115 cr |
Commodities smuggled | 351 |
Average profit | 8 808 cr |
Highest single transaction | 28 080 cr |
Trading |
|
Market network | 78 |
Trading profit | 284 554 482 cr |
Commodities traded | 13 422 |
Average profit | 1 513 588 cr |
Highest single transaction | 46 258 407 cr |
Mining |
|
Profits from mining | 155 550 314 cr |
Minerals refined | 809 |
Materials collected | 14 278 |
Exploration |
|
Systems visited | 7 063 |
Profits from exploration | 2 172 796 069 cr |
Level 2 detailed scans | 40 442 |
Level 3 detailed scans | 43 010 |
Highest payout | 18 920 942 cr |
Total hyperspace distance | 373 042 ly |
Total hyperspace jumps | 8 376 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 6D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 471 |
Total delivered | 471 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 32 488 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 162 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 318 |
Grade 3 upgrades generated | 445 |
Grade 4 upgrades generated | 449 |
Grade 5 upgrades generated | 697 |