CMDR cpt.ZubEr profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 116 656 654 cr |
Credits spent on ships | 883 481 681 cr |
Credits spent on outfitting | 2 086 965 245 cr |
Credits spent on repairs | 23 666 083 cr |
Credits spent on fuel | 653 041 cr |
Credits spent on munitions | 11 380 560 cr |
Insurance claims | 68 |
Total claim costs | 364 066 368 cr |
Combat |
|
Bounties claimed | 838 |
Profit from bounties | 187 320 302 cr |
Combat bonds | 3 052 |
Profit from combat bonds | 5 544 097 179 cr |
Assassinations | 93 |
Profit from assassinations | 62 147 855 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 571 |
Lifetime fines value | 1 092 142 cr |
Bounties received/earned | 1 512 |
Lifetime bounty value | 148 980 100 cr |
Highest bounty issued | 1 364 200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 68 122 cr |
Commodities smuggled | 50 |
Average profit | 8 515 cr |
Highest single transaction | 15 085 cr |
Trading |
|
Market network | 85 |
Trading profit | 3 188 035 396 cr |
Commodities traded | 104 990 |
Average profit | 10 917 929 cr |
Highest single transaction | 693 249 920 cr |
Mining |
|
Profits from mining | 3 031 303 389 cr |
Minerals refined | 3 818 |
Materials collected | 29 712 |
Exploration |
|
Systems visited | 3 405 |
Profits from exploration | 390 559 788 cr |
Level 2 detailed scans | 15 931 |
Level 3 detailed scans | 15 931 |
Highest payout | 18 890 023 cr |
Total hyperspace distance | 213 141 ly |
Total hyperspace jumps | 6 403 |
Max distance from start | 8 175,45 ly |
Max distance from Sol | 8 226,16 ly |
Max distance from Colonia | 24 798,84 ly |
Approximate time played | 7W 2D 23H 52M |
Passengers |
|
Total bulk passengers delivered | 4 020 |
Total VIPs delivered | 747 |
Total delivered | 4 767 |
Total ejected | 335 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 71 006 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 419 |
Grade 1 upgrades generated | 219 |
Grade 2 upgrades generated | 266 |
Grade 3 upgrades generated | 350 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 1 099 |
Multi-Crew |
|
Total time in multi-crew | 55M 30S |