CMDR Fernweh profile
Profile

Distances submitted:
0
Systems visited:
6 894
Systems discovered first:
304
Balance:
2 251 062 955 Cr
Ranks
Soldier
Directionless
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 8 035 229 324 cr |
Credits spent on ships | 1 413 895 394 cr |
Credits spent on outfitting | 5 078 217 871 cr |
Credits spent on repairs | 22 972 075 cr |
Credits spent on fuel | 620 628 cr |
Credits spent on munitions | 2 724 457 cr |
Insurance claims | 22 |
Total claim costs | 144 266 125 cr |
Combat |
|
Bounties claimed | 2 585 |
Profit from bounties | 170 305 867 cr |
Combat bonds | 430 |
Profit from combat bonds | 19 956 883 cr |
Assassinations | 25 |
Profit from assassinations | 8 041 512 cr |
Highest single reward | 584 753 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 2 652 493 cr |
Bounties received/earned | 167 |
Lifetime bounty value | 184 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 111 560 cr |
Commodities smuggled | 30 |
Average profit | 8 582 cr |
Highest single transaction | 65 342 cr |
Trading |
|
Market network | 131 |
Trading profit | 6 096 032 783 cr |
Commodities traded | 86 895 |
Average profit | 16 655 827 cr |
Highest single transaction | 586 668 369 cr |
Mining |
|
Profits from mining | 5 794 022 988 cr |
Minerals refined | 7 314 |
Materials collected | 37 953 |
Exploration |
|
Systems visited | 4 254 |
Profits from exploration | 555 348 826 cr |
Level 2 detailed scans | 23 262 |
Level 3 detailed scans | 23 260 |
Highest payout | 13 713 315 cr |
Total hyperspace distance | 221 732 ly |
Total hyperspace jumps | 6 856 |
Max distance from start | 22 030,19 ly |
Max distance from Sol | 22 037,63 ly |
Max distance from Colonia | 23 986,53 ly |
Approximate time played | 8W 3D 19H 12M |
Passengers |
|
Total bulk passengers delivered | 854 |
Total VIPs delivered | 16 |
Total delivered | 870 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 604 727 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4 861 |
Grade 1 upgrades generated | 716 |
Grade 2 upgrades generated | 796 |
Grade 3 upgrades generated | 1 039 |
Grade 4 upgrades generated | 1 177 |
Grade 5 upgrades generated | 1 133 |
Crew |
|
Crew credits earned | 616 500 617 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 49M 57S |
Time in gunner role | 16M 27S |
Time in fighter con role | 1H 45M 42S |
Total credits accrued | 4 141 751 cr |