CMDR Chatin Naidoo profile
(Krait Phantom)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3 187 312 808 cr |
Credits spent on ships | 736 723 638 cr |
Credits spent on outfitting | 1 151 593 188 cr |
Credits spent on repairs | 5 878 928 cr |
Credits spent on fuel | 30 031 cr |
Credits spent on munitions | 485 427 cr |
Insurance claims | 8 |
Total claim costs | 28 899 322 cr |
Combat |
|
Bounties claimed | 623 |
Profit from bounties | 26 980 405 cr |
Combat bonds | 61 |
Profit from combat bonds | 2 153 304 cr |
Assassinations | 11 |
Profit from assassinations | 2 825 093 cr |
Highest single reward | 376 125 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 2 528 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 85 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 1 815 654 402 cr |
Commodities traded | 2 448 |
Average profit | 31 853 586 cr |
Highest single transaction | 158 600 988 cr |
Mining |
|
Profits from mining | 1 698 393 407 cr |
Minerals refined | 1 903 |
Materials collected | 9 657 |
Exploration |
|
Systems visited | 3 877 |
Profits from exploration | 1 534 517 605 cr |
Level 2 detailed scans | 32 267 |
Level 3 detailed scans | 32 267 |
Highest payout | 17 447 358 cr |
Total hyperspace distance | 210 237 ly |
Total hyperspace jumps | 4 711 |
Max distance from start | 60 086,88 ly |
Max distance from Sol | 60 100,08 ly |
Max distance from Colonia | 38 257,54 ly |
Approximate time played | 4W 1D 2H 11M |
Passengers |
|
Total bulk passengers delivered | 1 775 |
Total VIPs delivered | 0 |
Total delivered | 1 775 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 850 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 227 102 869 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 2M 41S |
Time in gunner role | 1M 7S |
Time in fighter con role | 55M 37S |
Total credits accrued | 996 802 cr |