CMDR Skyforger profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 9 440 954 407 cr |
Credits spent on ships | 945 110 679 cr |
Credits spent on outfitting | 3 358 897 718 cr |
Credits spent on repairs | 19 438 768 cr |
Credits spent on fuel | 182 901 cr |
Credits spent on munitions | 983 341 cr |
Insurance claims | 46 |
Total claim costs | 500 011 258 cr |
Combat |
|
Bounties claimed | 162 |
Profit from bounties | 19 851 731 cr |
Combat bonds | 251 |
Profit from combat bonds | 172 411 359 cr |
Assassinations | 28 |
Profit from assassinations | 7 177 654 cr |
Highest single reward | 1 585 100 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 63 603 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 82 650 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 246 186 cr |
Commodities smuggled | 64 |
Average profit | 41 031 cr |
Highest single transaction | 64 526 cr |
Trading |
|
Market network | 55 |
Trading profit | 8 610 970 814 cr |
Commodities traded | 17 955 |
Average profit | 53 154 141 cr |
Highest single transaction | 386 891 968 cr |
Mining |
|
Profits from mining | 1 721 954 520 cr |
Minerals refined | 1 781 |
Materials collected | 7 710 |
Exploration |
|
Systems visited | 4 071 |
Profits from exploration | 620 768 014 cr |
Level 2 detailed scans | 15 353 |
Level 3 detailed scans | 15 344 |
Highest payout | 14 321 240 cr |
Total hyperspace distance | 257 581 ly |
Total hyperspace jumps | 5 023 |
Max distance from start | 37 399,66 ly |
Max distance from Sol | 37 435,43 ly |
Max distance from Colonia | 32 240,02 ly |
Approximate time played | 3W 5D 6H 35M |
Passengers |
|
Total bulk passengers delivered | 56 |
Total VIPs delivered | 146 |
Total delivered | 202 |
Total ejected | 12 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 455 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 70 |
Crew |
|
Crew credits earned | 959 275 204 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 7M 2S |
Time in gunner role | 2H 55M 35S |
Time in fighter con role | 20M 40S |
Total credits accrued | 134 632 cr |
Total fines accrued | 600 cr |