CMDR KELSTER87 profile
(Diamondback Explorer)
Federation: Vice Admiral
Empire: None
Balance |
|
---|---|
Current assets | 886 071 921 cr |
Credits spent on ships | 835 497 501 cr |
Credits spent on outfitting | 853 343 581 cr |
Credits spent on repairs | 17 374 735 cr |
Credits spent on fuel | 171 443 cr |
Credits spent on munitions | 2 794 425 cr |
Insurance claims | 224 |
Total claim costs | 732 926 505 cr |
Combat |
|
Bounties claimed | 387 |
Profit from bounties | 9 888 015 cr |
Combat bonds | 26 |
Profit from combat bonds | 873 555 cr |
Assassinations | 135 |
Profit from assassinations | 67 886 861 cr |
Highest single reward | 310 667 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 239 |
Lifetime fines value | 14 949 521 cr |
Bounties received/earned | 391 |
Lifetime bounty value | 770 500 cr |
Highest bounty issued | 113 900 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 912 011 cr |
Commodities smuggled | 529 |
Average profit | 49 026 cr |
Highest single transaction | 526 800 cr |
Trading |
|
Market network | 38 |
Trading profit | 64 361 102 cr |
Commodities traded | 9 049 |
Average profit | 328 373 cr |
Highest single transaction | 18 258 669 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 9 655 |
Exploration |
|
Systems visited | 14 422 |
Profits from exploration | 1 019 218 909 cr |
Level 2 detailed scans | 72 002 |
Level 3 detailed scans | 72 002 |
Highest payout | 6 964 132 cr |
Total hyperspace distance | 497 889 ly |
Total hyperspace jumps | 16 039 |
Max distance from start | 25 879,73 ly |
Max distance from Sol | 25 910,93 ly |
Max distance from Colonia | 34 552,21 ly |
Approximate time played | 25W 5D 14H 9M |
Passengers |
|
Total bulk passengers delivered | 4 076 |
Total VIPs delivered | 77 |
Total delivered | 4 153 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 213 |
Total profit | 365 566 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 656 |
Grade 1 upgrades generated | 149 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 191 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 180 132 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 7 |