CMDR Nydigo profile
(Type-6 Transporter)
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 925 500 885 cr |
Credits spent on ships | 474 302 427 cr |
Credits spent on outfitting | 866 791 950 cr |
Credits spent on repairs | 913 924 cr |
Credits spent on fuel | 157 326 cr |
Credits spent on munitions | 502 159 cr |
Insurance claims | 4 |
Total claim costs | 4 077 926 cr |
Combat |
|
Bounties claimed | 140 |
Profit from bounties | 4 813 581 cr |
Combat bonds | 109 |
Profit from combat bonds | 4 867 408 cr |
Assassinations | 1 |
Profit from assassinations | 402 963 cr |
Highest single reward | 160 460 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 98 630 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 193 573 cr |
Commodities smuggled | 38 |
Average profit | 17 598 cr |
Highest single transaction | 136 950 cr |
Trading |
|
Market network | 72 |
Trading profit | 140 783 784 cr |
Commodities traded | 20 634 |
Average profit | 438 579 cr |
Highest single transaction | 110 390 423 cr |
Mining |
|
Profits from mining | 125 191 869 cr |
Minerals refined | 2 058 |
Materials collected | 16 007 |
Exploration |
|
Systems visited | 7 395 |
Profits from exploration | 712 825 342 cr |
Level 2 detailed scans | 31 039 |
Level 3 detailed scans | 31 039 |
Highest payout | 7 675 610 cr |
Total hyperspace distance | 498 079 ly |
Total hyperspace jumps | 8 115 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 4D 9H 58M |
Passengers |
|
Total bulk passengers delivered | 4 446 |
Total VIPs delivered | 586 |
Total delivered | 5 032 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 231 588 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 220 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 248 |
Grade 4 upgrades generated | 200 |
Grade 5 upgrades generated | 248 |
Crew |
|
Crew credits earned | 12 059 505 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |