CMDR micmacmoc profile
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 762 802 200 cr |
Credits spent on ships | 1 592 681 514 cr |
Credits spent on outfitting | 3 963 090 838 cr |
Credits spent on repairs | 14 780 797 cr |
Credits spent on fuel | 637 661 cr |
Credits spent on munitions | 2 062 622 cr |
Insurance claims | 217 |
Total claim costs | 381 330 693 cr |
Combat |
|
Bounties claimed | 1 619 |
Profit from bounties | 104 979 017 cr |
Combat bonds | 190 |
Profit from combat bonds | 7 233 246 cr |
Assassinations | 23 |
Profit from assassinations | 14 979 425 cr |
Highest single reward | 1 451 918 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 295 |
Lifetime fines value | 2 158 847 cr |
Bounties received/earned | 403 |
Lifetime bounty value | 729 035 cr |
Highest bounty issued | 114 100 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6 736 198 cr |
Commodities smuggled | 2 465 |
Average profit | 106 924 cr |
Highest single transaction | 842 232 cr |
Trading |
|
Market network | 159 |
Trading profit | 3 571 854 774 cr |
Commodities traded | 175 238 |
Average profit | 3 844 838 cr |
Highest single transaction | 260 226 164 cr |
Mining |
|
Profits from mining | 2 923 635 627 cr |
Minerals refined | 2 744 |
Materials collected | 35 880 |
Exploration |
|
Systems visited | 12 930 |
Profits from exploration | 702 931 791 cr |
Level 2 detailed scans | 25 014 |
Level 3 detailed scans | 25 797 |
Highest payout | 7 008 058 cr |
Total hyperspace distance | 549 673 ly |
Total hyperspace jumps | 19 157 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 16 703,84 ly |
Max distance from Colonia | 23 524,42 ly |
Approximate time played | 23W 5D 10H 30M |
Passengers |
|
Total bulk passengers delivered | 473 |
Total VIPs delivered | 646 |
Total delivered | 1 119 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 542 586 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 234 |
Grade 1 upgrades generated | 1 342 |
Grade 2 upgrades generated | 1 152 |
Grade 3 upgrades generated | 1 115 |
Grade 4 upgrades generated | 1 037 |
Grade 5 upgrades generated | 588 |
Crew |
|
Crew credits earned | 222 410 409 cr |
Crew hired | 27 |
Crew fired | 19 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 34S |