CMDR Modemus profile
(Anaconda)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 5 377 666 897 cr |
Credits spent on ships | 536 253 029 cr |
Credits spent on outfitting | 1 159 211 001 cr |
Credits spent on repairs | 888 169 cr |
Credits spent on fuel | 42 178 cr |
Credits spent on munitions | 40 342 cr |
Insurance claims | 2 |
Total claim costs | 7 918 703 cr |
Combat |
|
Bounties claimed | 31 |
Profit from bounties | 1 107 663 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 141 175 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 2 150 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 29 |
Trading profit | 5 156 578 994 cr |
Commodities traded | 6 034 |
Average profit | 132 219 974 cr |
Highest single transaction | 753 453 916 cr |
Mining |
|
Profits from mining | 5 001 288 324 cr |
Minerals refined | 4 736 |
Materials collected | 5 067 |
Exploration |
|
Systems visited | 527 |
Profits from exploration | 28 593 245 cr |
Level 2 detailed scans | 1 778 |
Level 3 detailed scans | 1 778 |
Highest payout | 5 395 830 cr |
Total hyperspace distance | 34 421 ly |
Total hyperspace jumps | 670 |
Max distance from start | 5 156,01 ly |
Max distance from Sol | 5 470,96 ly |
Max distance from Colonia | 22 819,93 ly |
Approximate time played | 6D 12H 47M |
Passengers |
|
Total bulk passengers delivered | 3 798 |
Total VIPs delivered | 0 |
Total delivered | 3 798 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 116 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 178 |
Grade 1 upgrades generated | 46 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 26S |