CMDR JukeboxZulu profile
Profile

Commander name:
Current ship:
star skipper [dx-s03]
(Diamondback Explorer)
(Diamondback Explorer)
Member since:
19.9.2019
Distances submitted:
18
Systems visited:
3 263
Systems discovered first:
463
Balance:
3 961 220 Cr

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 21 189 574 cr |
Credits spent on ships | 2 050 385 cr |
Credits spent on outfitting | 17 092 185 cr |
Credits spent on repairs | 81 094 cr |
Credits spent on fuel | 21 355 cr |
Credits spent on munitions | 26 574 cr |
Insurance claims | 1 |
Total claim costs | 20 376 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 11 394 294 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 14 |
Profit from assassinations | 3 363 831 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 400 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 1 |
Trading profit | 21 281 cr |
Commodities traded | 1 |
Average profit | 21 281 cr |
Highest single transaction | 21 281 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 623 |
Exploration |
|
Systems visited | 147 |
Profits from exploration | 278 592 cr |
Level 2 detailed scans | 79 |
Level 3 detailed scans | 79 |
Highest payout | 80 391 cr |
Total hyperspace distance | 4 764 ly |
Total hyperspace jumps | 180 |
Max distance from start | 549,58 ly |
Max distance from Sol | 28 381,79 ly |
Max distance from Colonia | 23 885,39 ly |
Approximate time played | 4W 5D 10H 13M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 21 281 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 43 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 5 |