CMDR ZENTRIERER profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 648 792 631 cr |
Credits spent on ships | 2 420 798 023 cr |
Credits spent on outfitting | 4 184 112 404 cr |
Credits spent on repairs | 21 464 187 cr |
Credits spent on fuel | 714 231 cr |
Credits spent on munitions | 9 876 001 cr |
Insurance claims | 29 |
Total claim costs | 63 462 907 cr |
Combat |
|
Bounties claimed | 6 024 |
Profit from bounties | 315 833 183 cr |
Combat bonds | 3 814 |
Profit from combat bonds | 699 349 656 cr |
Assassinations | 361 |
Profit from assassinations | 237 930 282 cr |
Highest single reward | 598 182 cr |
Skimmers killed | 185 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 358 471 cr |
Bounties received/earned | 516 |
Lifetime bounty value | 527 569 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 13 787 208 cr |
Commodities smuggled | 3 515 |
Average profit | 53 439 cr |
Highest single transaction | 5 010 096 cr |
Trading |
|
Market network | 210 |
Trading profit | 4 957 173 519 cr |
Commodities traded | 125 050 |
Average profit | 3 975 279 cr |
Highest single transaction | 574 355 019 cr |
Mining |
|
Profits from mining | 4 600 372 766 cr |
Minerals refined | 8 988 |
Materials collected | 50 424 |
Exploration |
|
Systems visited | 7 400 |
Profits from exploration | 1 349 160 586 cr |
Level 2 detailed scans | 54 214 |
Level 3 detailed scans | 57 477 |
Highest payout | 12 138 172 cr |
Total hyperspace distance | 401 962 ly |
Total hyperspace jumps | 12 141 |
Max distance from start | 55 810,49 ly |
Max distance from Sol | 55 862,46 ly |
Max distance from Colonia | 36 637,76 ly |
Approximate time played | 13W 6D 4H 59M |
Passengers |
|
Total bulk passengers delivered | 1 303 |
Total VIPs delivered | 373 |
Total delivered | 1 676 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 399 507 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5 621 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 689 |
Grade 3 upgrades generated | 939 |
Grade 4 upgrades generated | 1 128 |
Grade 5 upgrades generated | 1 987 |
Crew |
|
Crew credits earned | 24 783 792 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 43M 59S |
Time in gunner role | 2H 10M 43S |
Time in fighter con role | 36M 50S |
Total credits accrued | 23 381 251 cr |