CMDR Hachero profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 6 741 668 930 cr |
Credits spent on ships | 1 464 265 622 cr |
Credits spent on outfitting | 4 954 720 198 cr |
Credits spent on repairs | 12 926 255 cr |
Credits spent on fuel | 631 247 cr |
Credits spent on munitions | 10 270 665 cr |
Insurance claims | 48 |
Total claim costs | 98 532 546 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 170 153 704 cr |
Combat bonds | 113 |
Profit from combat bonds | 7 247 568 cr |
Assassinations | 95 |
Profit from assassinations | 32 699 905 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 2 328 503 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 48 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 338 173 cr |
Commodities smuggled | 185 |
Average profit | 46 144 cr |
Highest single transaction | 587 616 cr |
Trading |
|
Market network | 158 |
Trading profit | 2 086 897 575 cr |
Commodities traded | 179 758 |
Average profit | 1 625 310 cr |
Highest single transaction | 127 750 469 cr |
Mining |
|
Profits from mining | 1 311 973 770 cr |
Minerals refined | 8 991 |
Materials collected | 86 844 |
Exploration |
|
Systems visited | 5 870 |
Profits from exploration | 1 525 005 173 cr |
Level 2 detailed scans | 58 418 |
Level 3 detailed scans | 58 418 |
Highest payout | 23 486 041 cr |
Total hyperspace distance | 296 139 ly |
Total hyperspace jumps | 8 447 |
Max distance from start | 22 904,70 ly |
Max distance from Sol | 22 836,79 ly |
Max distance from Colonia | 43 460,21 ly |
Approximate time played | 12W 6D 5H 27M |
Passengers |
|
Total bulk passengers delivered | 3 733 |
Total VIPs delivered | 0 |
Total delivered | 3 733 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 876 |
Total profit | 20 605 852 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 107 |
Grade 1 upgrades generated | 619 |
Grade 2 upgrades generated | 842 |
Grade 3 upgrades generated | 1 332 |
Grade 4 upgrades generated | 1 580 |
Grade 5 upgrades generated | 1 734 |
Crew |
|
Crew credits earned | 521 623 035 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 33M 20S |
Time in gunner role | 21H 9M 21S |
Time in fighter con role | 23M 37S |
Total credits accrued | 4 469 503 cr |