CMDR Freejack01 profile
Profile

Distances submitted:
0
Systems visited:
3 475
Systems discovered first:
26
Balance:
5 212 455 279 Cr
Ranks
Defenceless
Compiler
Federation: Post Captain
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 13 388 247 049 cr |
Credits spent on ships | 1 411 216 473 cr |
Credits spent on outfitting | 3 353 001 435 cr |
Credits spent on repairs | 23 806 565 cr |
Credits spent on fuel | 569 573 cr |
Credits spent on munitions | 1 200 515 cr |
Insurance claims | 34 |
Total claim costs | 333 657 575 cr |
Combat |
|
Bounties claimed | 623 |
Profit from bounties | 62 251 741 cr |
Combat bonds | 638 |
Profit from combat bonds | 33 743 339 cr |
Assassinations | 4 |
Profit from assassinations | 364 317 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 126 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 4 993 981 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 297 000 cr |
Highest bounty issued | 254 100 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 12 204 cr |
Commodities smuggled | 4 |
Average profit | 6 102 cr |
Highest single transaction | 10 808 cr |
Trading |
|
Market network | 103 |
Trading profit | 18 484 328 235 cr |
Commodities traded | 205 247 |
Average profit | 19 477 690 cr |
Highest single transaction | 390 159 360 cr |
Mining |
|
Profits from mining | 1 731 359 750 cr |
Minerals refined | 2 978 |
Materials collected | 13 574 |
Exploration |
|
Systems visited | 1 687 |
Profits from exploration | 58 499 684 cr |
Level 2 detailed scans | 5 747 |
Level 3 detailed scans | 5 746 |
Highest payout | 3 304 257 cr |
Total hyperspace distance | 90 628 ly |
Total hyperspace jumps | 3 944 |
Max distance from start | 5 110,48 ly |
Max distance from Sol | 5 068,37 ly |
Max distance from Colonia | 24 042,38 ly |
Approximate time played | 10W 1D 11H 13M |
Passengers |
|
Total bulk passengers delivered | 1 717 |
Total VIPs delivered | 0 |
Total delivered | 1 717 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 96 |
Total profit | 2 595 723 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 749 |
Grade 1 upgrades generated | 538 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 423 |
Grade 4 upgrades generated | 294 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 3 986 597 590 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 51M 57S |
Time in gunner role | 3H 3M 49S |
Total credits accrued | 38 458 184 cr |