CMDR Executeur83 profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 031 910 778 cr |
Credits spent on ships | 1 805 029 900 cr |
Credits spent on outfitting | 6 138 983 825 cr |
Credits spent on repairs | 91 949 049 cr |
Credits spent on fuel | 2 390 209 cr |
Credits spent on munitions | 4 888 947 cr |
Insurance claims | 131 |
Total claim costs | 855 872 604 cr |
Combat |
|
Bounties claimed | 4 361 |
Profit from bounties | 219 257 513 cr |
Combat bonds | 4 102 |
Profit from combat bonds | 1 585 382 390 cr |
Assassinations | 38 |
Profit from assassinations | 31 742 584 cr |
Highest single reward | 427 610 cr |
Skimmers killed | 188 |
Crime |
|
Fines issued | 638 |
Lifetime fines value | 4 359 163 cr |
Bounties received/earned | 1 042 |
Lifetime bounty value | 2 464 001 cr |
Highest bounty issued | 10 490 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 13 745 343 cr |
Commodities smuggled | 5 990 |
Average profit | 141 705 cr |
Highest single transaction | 2 794 050 cr |
Trading |
|
Market network | 450 |
Trading profit | 8 166 917 915 cr |
Commodities traded | 485 622 |
Average profit | 4 271 401 cr |
Highest single transaction | 1 059 002 802 cr |
Mining |
|
Profits from mining | 7 559 012 884 cr |
Minerals refined | 6 718 |
Materials collected | 26 965 |
Exploration |
|
Systems visited | 15 588 |
Profits from exploration | 599 338 483 cr |
Level 2 detailed scans | 15 248 |
Level 3 detailed scans | 25 736 |
Highest payout | 4 283 535 cr |
Total hyperspace distance | 780 575 ly |
Total hyperspace jumps | 27 545 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 17W 1D 22H 57M |
Passengers |
|
Total bulk passengers delivered | 11 672 |
Total VIPs delivered | 754 |
Total delivered | 12 426 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 123 115 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 881 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 417 |
Grade 4 upgrades generated | 419 |
Grade 5 upgrades generated | 489 |
Crew |
|
Crew credits earned | 520 228 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 44M 43S |
Total credits accrued | 4 200 001 cr |