CMDR brak firenuts profile
(Diamondback Explorer)
Federation: Warrant Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 402 180 659 cr |
Credits spent on ships | 67 044 279 cr |
Credits spent on outfitting | 60 565 796 cr |
Credits spent on repairs | 482 387 cr |
Credits spent on fuel | 86 178 cr |
Credits spent on munitions | 111 815 cr |
Insurance claims | 16 |
Total claim costs | 9 307 515 cr |
Combat |
|
Bounties claimed | 277 |
Profit from bounties | 20 152 436 cr |
Combat bonds | 6 |
Profit from combat bonds | 407 875 cr |
Assassinations | 92 |
Profit from assassinations | 11 412 082 cr |
Highest single reward | 975 235 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 592 214 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 74 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 045 501 cr |
Commodities smuggled | 374 |
Average profit | 58 083 cr |
Highest single transaction | 529 364 cr |
Trading |
|
Market network | 60 |
Trading profit | 125 818 352 cr |
Commodities traded | 7 260 |
Average profit | 781 480 cr |
Highest single transaction | 22 231 968 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 8 579 |
Exploration |
|
Systems visited | 1 038 |
Profits from exploration | 192 670 842 cr |
Level 2 detailed scans | 7 737 |
Level 3 detailed scans | 7 736 |
Highest payout | 5 885 714 cr |
Total hyperspace distance | 20 180 ly |
Total hyperspace jumps | 1 639 |
Max distance from start | 474,56 ly |
Max distance from Sol | 386,61 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 4W 1D 18H 37M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 729 577 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 233 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 65 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 18 118 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 2M 17S |