CMDR Bacid profile
(Anaconda)
Federation: Ensign
Empire: King
Balance |
|
---|---|
Current assets | 6 003 519 473 cr |
Credits spent on ships | 1 209 955 944 cr |
Credits spent on outfitting | 3 761 012 394 cr |
Credits spent on repairs | 104 276 899 cr |
Credits spent on fuel | 1 351 868 cr |
Credits spent on munitions | 7 216 904 cr |
Insurance claims | 129 |
Total claim costs | 701 461 868 cr |
Combat |
|
Bounties claimed | 9 195 |
Profit from bounties | 415 940 253 cr |
Combat bonds | 1 704 |
Profit from combat bonds | 1 266 521 058 cr |
Assassinations | 104 |
Profit from assassinations | 22 538 186 cr |
Highest single reward | 581 374 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 1 377 |
Lifetime fines value | 2 715 109 cr |
Bounties received/earned | 4 262 |
Lifetime bounty value | 10 970 130 cr |
Highest bounty issued | 19 160 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 2 466 112 cr |
Commodities smuggled | 814 |
Average profit | 21 633 cr |
Highest single transaction | 541 776 cr |
Trading |
|
Market network | 87 |
Trading profit | 2 395 875 132 cr |
Commodities traded | 18 513 |
Average profit | 8 319 011 cr |
Highest single transaction | 381 418 665 cr |
Mining |
|
Profits from mining | 2 255 710 965 cr |
Minerals refined | 2 595 |
Materials collected | 28 514 |
Exploration |
|
Systems visited | 6 552 |
Profits from exploration | 287 741 907 cr |
Level 2 detailed scans | 13 222 |
Level 3 detailed scans | 12 539 |
Highest payout | 19 236 827 cr |
Total hyperspace distance | 263 180 ly |
Total hyperspace jumps | 10 272 |
Max distance from start | 27 538,92 ly |
Max distance from Sol | 27 609,39 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 11W 4D 8H 34M |
Passengers |
|
Total bulk passengers delivered | 399 |
Total VIPs delivered | 1 989 |
Total delivered | 2 388 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 55 023 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 370 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 313 |
Grade 4 upgrades generated | 295 |
Grade 5 upgrades generated | 245 |
Crew |
|
Crew credits earned | 222 768 810 cr |
Crew hired | 30 |
Crew fired | 14 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 2H 33M 42S |
Time in gunner role | 10M 50S |