CMDR Eden J Callaghan profile
(Eagle)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 081 666 255 cr |
Credits spent on ships | 989 481 308 cr |
Credits spent on outfitting | 963 087 443 cr |
Credits spent on repairs | 5 842 000 cr |
Credits spent on fuel | 152 004 cr |
Credits spent on munitions | 204 760 cr |
Insurance claims | 18 |
Total claim costs | 76 928 915 cr |
Combat |
|
Bounties claimed | 254 |
Profit from bounties | 5 830 716 cr |
Combat bonds | 4 |
Profit from combat bonds | 88 887 cr |
Assassinations | 10 |
Profit from assassinations | 2 077 818 cr |
Highest single reward | 250 934 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 1 152 263 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 7 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −937 cr |
Commodities smuggled | 5 |
Average profit | −187 cr |
Highest single transaction | 478 cr |
Trading |
|
Market network | 29 |
Trading profit | 887 289 109 cr |
Commodities traded | 6 633 |
Average profit | 11 523 235 cr |
Highest single transaction | 173 453 637 cr |
Mining |
|
Profits from mining | 878 344 880 cr |
Minerals refined | 1 338 |
Materials collected | 4 297 |
Exploration |
|
Systems visited | 1 955 |
Profits from exploration | 109 649 779 cr |
Level 2 detailed scans | 4 331 |
Level 3 detailed scans | 4 330 |
Highest payout | 3 563 179 cr |
Total hyperspace distance | 149 796 ly |
Total hyperspace jumps | 2 778 |
Max distance from start | 58 281,38 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 2W 2D 21H 43M |
Passengers |
|
Total bulk passengers delivered | 3 239 |
Total VIPs delivered | 68 |
Total delivered | 3 307 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 154 925 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 229 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 29 |
Multi-Crew |
|
Total time in multi-crew | 5H 11M 20S |
Time in gunner role | 1H 47M 44S |
Time in fighter con role | 2M 58S |