CMDR Arion DeSantis profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 085 380 036 cr |
Credits spent on ships | 642 835 474 cr |
Credits spent on outfitting | 1 723 046 410 cr |
Credits spent on repairs | 7 447 980 cr |
Credits spent on fuel | 161 991 cr |
Credits spent on munitions | 1 073 220 cr |
Insurance claims | 1 |
Total claim costs | 6 039 cr |
Combat |
|
Bounties claimed | 1 470 |
Profit from bounties | 57 501 797 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 41 |
Profit from assassinations | 18 144 839 cr |
Highest single reward | 894 172 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 6 409 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 400 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 64 040 cr |
Commodities smuggled | 16 |
Average profit | 5 822 cr |
Highest single transaction | 22 809 cr |
Trading |
|
Market network | 136 |
Trading profit | 2 367 272 223 cr |
Commodities traded | 18 106 |
Average profit | 3 420 914 cr |
Highest single transaction | 258 940 812 cr |
Mining |
|
Profits from mining | 2 234 879 540 cr |
Minerals refined | 3 474 |
Materials collected | 23 000 |
Exploration |
|
Systems visited | 3 471 |
Profits from exploration | 700 635 204 cr |
Level 2 detailed scans | 28 901 |
Level 3 detailed scans | 28 772 |
Highest payout | 8 021 289 cr |
Total hyperspace distance | 124 550 ly |
Total hyperspace jumps | 5 774 |
Max distance from start | 1 478,11 ly |
Max distance from Sol | 1 456,43 ly |
Max distance from Colonia | 23 379,83 ly |
Approximate time played | 5W 4D 6H 29M |
Passengers |
|
Total bulk passengers delivered | 3 914 |
Total VIPs delivered | 579 |
Total delivered | 4 493 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 1 198 426 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 043 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 290 |
Grade 3 upgrades generated | 287 |
Grade 4 upgrades generated | 152 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 228 641 787 cr |
Crew hired | 3 |
Crew fired | 2 |