CMDR Fire Raider profile
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 682 050 266 cr |
Credits spent on ships | 1 715 463 491 cr |
Credits spent on outfitting | 2 772 315 651 cr |
Credits spent on repairs | 15 484 171 cr |
Credits spent on fuel | 432 382 cr |
Credits spent on munitions | 951 973 cr |
Insurance claims | 34 |
Total claim costs | 48 694 850 cr |
Combat |
|
Bounties claimed | 1 222 |
Profit from bounties | 63 553 708 cr |
Combat bonds | 328 |
Profit from combat bonds | 12 290 800 cr |
Assassinations | 114 |
Profit from assassinations | 39 740 704 cr |
Highest single reward | 431 174 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 2 191 446 cr |
Bounties received/earned | 297 |
Lifetime bounty value | 441 205 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 5 428 833 cr |
Commodities smuggled | 1 146 |
Average profit | 40 214 cr |
Highest single transaction | 666 798 cr |
Trading |
|
Market network | 212 |
Trading profit | 3 139 633 848 cr |
Commodities traded | 67 950 |
Average profit | 4 771 480 cr |
Highest single transaction | 318 696 768 cr |
Mining |
|
Profits from mining | 2 885 903 542 cr |
Minerals refined | 4 037 |
Materials collected | 19 519 |
Exploration |
|
Systems visited | 6 758 |
Profits from exploration | 995 538 986 cr |
Level 2 detailed scans | 31 190 |
Level 3 detailed scans | 33 269 |
Highest payout | 26 340 128 cr |
Total hyperspace distance | 254 670 ly |
Total hyperspace jumps | 9 025 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 605,24 ly |
Approximate time played | 7W 1D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 003 |
Total delivered | 2 003 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 93 |
Total profit | 2 543 503 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1 639 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 365 |
Grade 4 upgrades generated | 365 |
Grade 5 upgrades generated | 389 |
Crew |
|
Crew credits earned | 438 371 970 cr |
Crew hired | 9 |
Crew fired | 9 |