CMDR Antisectant profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 741 384 191 cr |
Credits spent on ships | 2 813 949 123 cr |
Credits spent on outfitting | 7 977 903 452 cr |
Credits spent on repairs | 120 986 705 cr |
Credits spent on fuel | 930 213 cr |
Credits spent on munitions | 4 347 313 cr |
Insurance claims | 30 |
Total claim costs | 355 644 280 cr |
Combat |
|
Bounties claimed | 1 886 |
Profit from bounties | 370 585 322 cr |
Combat bonds | 249 |
Profit from combat bonds | 16 975 511 cr |
Assassinations | 64 |
Profit from assassinations | 149 644 252 cr |
Highest single reward | 1 396 600 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 197 |
Lifetime fines value | 1 442 942 cr |
Bounties received/earned | 772 |
Lifetime bounty value | 2 359 325 cr |
Highest bounty issued | 378 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22 042 cr |
Commodities smuggled | 5 |
Average profit | 4 408 cr |
Highest single transaction | 13 119 cr |
Trading |
|
Market network | 95 |
Trading profit | 11 818 126 446 cr |
Commodities traded | 85 929 |
Average profit | 32 467 380 cr |
Highest single transaction | 807 682 048 cr |
Mining |
|
Profits from mining | 10 458 951 508 cr |
Minerals refined | 11 855 |
Materials collected | 28 047 |
Exploration |
|
Systems visited | 26 200 |
Profits from exploration | 2 506 176 049 cr |
Level 2 detailed scans | 107 138 |
Level 3 detailed scans | 106 207 |
Highest payout | 13 599 058 cr |
Total hyperspace distance | 2 145 423 ly |
Total hyperspace jumps | 29 975 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 20W 6D 5H 34M |
Passengers |
|
Total bulk passengers delivered | 961 |
Total VIPs delivered | 8 849 |
Total delivered | 9 810 |
Total ejected | 132 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 45 855 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 254 |
Grade 1 upgrades generated | 452 |
Grade 2 upgrades generated | 548 |
Grade 3 upgrades generated | 807 |
Grade 4 upgrades generated | 776 |
Grade 5 upgrades generated | 671 |
Crew |
|
Crew credits earned | 2 898 472 840 cr |
Crew hired | 18 |
Crew fired | 10 |
Crew lost | 9 |