CMDR cdmnky profile
(Diamondback Explorer)
Federation: Cadet
Empire: Squire
Balance |
|
---|---|
Current assets | 422 883 023 cr |
Credits spent on ships | 265 757 309 cr |
Credits spent on outfitting | 327 633 771 cr |
Credits spent on repairs | 819 253 cr |
Credits spent on fuel | 78 076 cr |
Credits spent on munitions | 68 165 cr |
Insurance claims | 6 |
Total claim costs | 15 827 512 cr |
Combat |
|
Bounties claimed | 137 |
Profit from bounties | 4 463 521 cr |
Combat bonds | 10 |
Profit from combat bonds | 348 720 cr |
Assassinations | 6 |
Profit from assassinations | 671 623 cr |
Highest single reward | 215 560 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 590 798 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 43 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 133 630 cr |
Commodities smuggled | 78 |
Average profit | 33 408 cr |
Highest single transaction | 132 978 cr |
Trading |
|
Market network | 41 |
Trading profit | 68 607 594 cr |
Commodities traded | 36 535 |
Average profit | 238 221 cr |
Highest single transaction | 17 654 980 cr |
Mining |
|
Profits from mining | 37 020 156 cr |
Minerals refined | 332 |
Materials collected | 2 503 |
Exploration |
|
Systems visited | 2 509 |
Profits from exploration | 357 600 641 cr |
Level 2 detailed scans | 25 484 |
Level 3 detailed scans | 25 484 |
Highest payout | 8 757 828 cr |
Total hyperspace distance | 136 097 ly |
Total hyperspace jumps | 2 948 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 569,50 ly |
Approximate time played | 1W 4D 21H 30M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 10 |
Total delivered | 22 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 44 505 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 19 |
Grade 1 upgrades generated | 5 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 5 |