CMDR TomKovan profile
Federation: Cadet
Empire: Lord
Balance |
|
---|---|
Current assets | 1 449 652 643 cr |
Credits spent on ships | 339 935 078 cr |
Credits spent on outfitting | 740 584 955 cr |
Credits spent on repairs | 2 577 853 cr |
Credits spent on fuel | 192 408 cr |
Credits spent on munitions | 1 336 968 cr |
Insurance claims | 17 |
Total claim costs | 38 794 535 cr |
Combat |
|
Bounties claimed | 184 |
Profit from bounties | 5 420 012 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 15 |
Profit from assassinations | 5 141 557 cr |
Highest single reward | 217 802 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 1 066 676 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 242 950 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 380 545 cr |
Commodities smuggled | 622 |
Average profit | 138 055 cr |
Highest single transaction | 1 188 000 cr |
Trading |
|
Market network | 58 |
Trading profit | 789 521 863 cr |
Commodities traded | 17 659 |
Average profit | 2 490 605 cr |
Highest single transaction | 518 994 010 cr |
Mining |
|
Profits from mining | 609 275 909 cr |
Minerals refined | 1 069 |
Materials collected | 9 496 |
Exploration |
|
Systems visited | 3 231 |
Profits from exploration | 308 207 660 cr |
Level 2 detailed scans | 17 898 |
Level 3 detailed scans | 18 097 |
Highest payout | 11 145 374 cr |
Total hyperspace distance | 102 257 ly |
Total hyperspace jumps | 3 819 |
Max distance from start | 20 662,83 ly |
Max distance from Sol | 16 387,07 ly |
Max distance from Colonia | 30 566,23 ly |
Approximate time played | 2W 1D 23H 8M |
Passengers |
|
Total bulk passengers delivered | 206 |
Total VIPs delivered | 158 |
Total delivered | 364 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 64 |
Total profit | 1 469 485 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 533 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 119 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 62 915 695 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 20M 43S |
Time in gunner role | 3H 7M 51S |
Time in fighter con role | 1M 36S |
Total credits accrued | 26 577 221 cr |