CMDR Schime profile
Profile

Commander name:
Current ship:
armada-rijeka [cro-a2]
(Anaconda)
(Anaconda)
Member since:
7.11.2019
Distances submitted:
0
Systems visited:
2 824
Systems discovered first:
1 032

Ranks
Mostly Defenceless
Directionless
Federation: Chief Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 410 032 421 cr |
Credits spent on ships | 347 641 615 cr |
Credits spent on outfitting | 500 554 140 cr |
Credits spent on repairs | 17 217 837 cr |
Credits spent on fuel | 98 365 cr |
Credits spent on munitions | 319 256 cr |
Insurance claims | 12 |
Total claim costs | 117 963 333 cr |
Combat |
|
Bounties claimed | 105 |
Profit from bounties | 7 528 073 cr |
Combat bonds | 141 |
Profit from combat bonds | 4 519 120 cr |
Assassinations | 14 |
Profit from assassinations | 2 022 447 cr |
Highest single reward | 552 472 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 50 255 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 33 576 cr |
Commodities smuggled | 9 |
Average profit | 11 192 cr |
Highest single transaction | 17 768 cr |
Trading |
|
Market network | 54 |
Trading profit | 1 059 514 978 cr |
Commodities traded | 2 372 |
Average profit | 5 758 234 cr |
Highest single transaction | 149 389 110 cr |
Mining |
|
Profits from mining | 1 059 177 603 cr |
Minerals refined | 1 802 |
Materials collected | 5 422 |
Exploration |
|
Systems visited | 3 040 |
Profits from exploration | 588 037 581 cr |
Level 2 detailed scans | 20 601 |
Level 3 detailed scans | 20 599 |
Highest payout | 11 121 934 cr |
Total hyperspace distance | 110 920 ly |
Total hyperspace jumps | 3 432 |
Max distance from start | 22 241,93 ly |
Max distance from Sol | 22 264,01 ly |
Max distance from Colonia | 22 735,76 ly |
Approximate time played | 5W 4H 29M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 73 764 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 298 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 82 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 65 939 500 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 3 |