CMDR Urban Nutta PC profile
(Krait Phantom)
Federation: Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 735 469 663 cr |
Credits spent on ships | 398 782 274 cr |
Credits spent on outfitting | 774 349 225 cr |
Credits spent on repairs | 6 822 546 cr |
Credits spent on fuel | 625 432 cr |
Credits spent on munitions | 100 179 cr |
Insurance claims | 15 |
Total claim costs | 87 259 033 cr |
Combat |
|
Bounties claimed | 56 |
Profit from bounties | 3 800 207 cr |
Combat bonds | 103 |
Profit from combat bonds | 4 713 198 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 108 310 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 1 332 667 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 313 239 cr |
Commodities smuggled | 63 |
Average profit | 19 577 cr |
Highest single transaction | 185 880 cr |
Trading |
|
Market network | 35 |
Trading profit | 35 049 094 cr |
Commodities traded | 13 525 |
Average profit | 259 623 cr |
Highest single transaction | 12 938 160 cr |
Mining |
|
Profits from mining | 508 143 390 cr |
Minerals refined | 0 |
Materials collected | 1 907 |
Exploration |
|
Systems visited | 2 019 |
Profits from exploration | 759 502 576 cr |
Level 2 detailed scans | 16 485 |
Level 3 detailed scans | 16 485 |
Highest payout | 14 694 848 cr |
Total hyperspace distance | 446 979 ly |
Total hyperspace jumps | 19 116 |
Max distance from start | 38 424,52 ly |
Max distance from Sol | 38 480,71 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 14W 1D 42M |
Passengers |
|
Total bulk passengers delivered | 988 |
Total VIPs delivered | 0 |
Total delivered | 988 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 249 288 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 330 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 11 |