CMDR Orcansee profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 881 085 157 cr |
Credits spent on ships | 1 716 367 716 cr |
Credits spent on outfitting | 2 692 766 523 cr |
Credits spent on repairs | 11 134 748 cr |
Credits spent on fuel | 344 026 cr |
Credits spent on munitions | 531 478 cr |
Insurance claims | 74 |
Total claim costs | 43 221 575 cr |
Combat |
|
Bounties claimed | 464 |
Profit from bounties | 13 091 370 cr |
Combat bonds | 336 |
Profit from combat bonds | 8 236 285 cr |
Assassinations | 7 |
Profit from assassinations | 4 164 849 cr |
Highest single reward | 272 495 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 216 |
Lifetime fines value | 1 116 531 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 55 600 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 607 397 cr |
Commodities smuggled | 114 |
Average profit | 55 218 cr |
Highest single transaction | 405 954 cr |
Trading |
|
Market network | 109 |
Trading profit | 63 936 109 cr |
Commodities traded | 50 340 |
Average profit | 81 551 cr |
Highest single transaction | 2 854 912 cr |
Mining |
|
Profits from mining | 12 114 568 cr |
Minerals refined | 1 705 |
Materials collected | 13 521 |
Exploration |
|
Systems visited | 10 655 |
Profits from exploration | 1 151 475 946 cr |
Level 2 detailed scans | 26 457 |
Level 3 detailed scans | 42 021 |
Highest payout | 15 706 820 cr |
Total hyperspace distance | 462 674 ly |
Total hyperspace jumps | 12 556 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 254,03 ly |
Max distance from Colonia | 46 865,53 ly |
Approximate time played | 5W 4D 12H 14M |
Passengers |
|
Total bulk passengers delivered | 6 199 |
Total VIPs delivered | 447 |
Total delivered | 6 646 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 49 633 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 349 |
Grade 1 upgrades generated | 373 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 336 |
Grade 4 upgrades generated | 209 |
Grade 5 upgrades generated | 132 |
Crew |
|
Crew credits earned | 241 838 867 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 58S |
Time in fighter con role | 13M 16S |
Total credits accrued | 80 041 cr |