CMDR DanHappyShifted profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 988 784 209 cr |
Credits spent on ships | 1 639 612 657 cr |
Credits spent on outfitting | 3 593 071 244 cr |
Credits spent on repairs | 8 769 684 cr |
Credits spent on fuel | 243 893 cr |
Credits spent on munitions | 338 530 cr |
Insurance claims | 16 |
Total claim costs | 143 818 604 cr |
Combat |
|
Bounties claimed | 99 |
Profit from bounties | 3 803 931 cr |
Combat bonds | 78 |
Profit from combat bonds | 2 466 125 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 253 860 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 185 |
Lifetime fines value | 2 187 935 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 4 100 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 5 886 044 cr |
Commodities smuggled | 1 039 |
Average profit | 392 403 cr |
Highest single transaction | 3 764 512 cr |
Trading |
|
Market network | 92 |
Trading profit | 11 174 010 987 cr |
Commodities traded | 39 064 |
Average profit | 22 039 469 cr |
Highest single transaction | 778 338 816 cr |
Mining |
|
Profits from mining | 11 124 861 207 cr |
Minerals refined | 15 378 |
Materials collected | 19 475 |
Exploration |
|
Systems visited | 2 189 |
Profits from exploration | 228 935 081 cr |
Level 2 detailed scans | 11 984 |
Level 3 detailed scans | 11 984 |
Highest payout | 4 966 944 cr |
Total hyperspace distance | 119 843 ly |
Total hyperspace jumps | 3 064 |
Max distance from start | 10 771,30 ly |
Max distance from Sol | 10 758,08 ly |
Max distance from Colonia | 27 933,75 ly |
Approximate time played | 3W 5D 11H 22M |
Passengers |
|
Total bulk passengers delivered | 2 851 |
Total VIPs delivered | 0 |
Total delivered | 2 851 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 374 |
Total profit | 1 023 622 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 950 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 194 |
Grade 3 upgrades generated | 235 |
Grade 4 upgrades generated | 186 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 35 883 165 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 2 |