CMDR Grateous profile
(Imperial Cutter)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 2 756 577 015 cr |
Credits spent on ships | 782 128 171 cr |
Credits spent on outfitting | 1 766 532 923 cr |
Credits spent on repairs | 15 738 417 cr |
Credits spent on fuel | 1 234 579 cr |
Credits spent on munitions | 1 650 858 cr |
Insurance claims | 60 |
Total claim costs | 135 037 070 cr |
Combat |
|
Bounties claimed | 1 781 |
Profit from bounties | 83 580 019 cr |
Combat bonds | 12 |
Profit from combat bonds | 132 600 cr |
Assassinations | 14 |
Profit from assassinations | 5 116 167 cr |
Highest single reward | 370 620 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 1 671 741 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 137 305 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 689 487 cr |
Commodities smuggled | 368 |
Average profit | 26 817 cr |
Highest single transaction | 637 104 cr |
Trading |
|
Market network | 490 |
Trading profit | 643 703 194 cr |
Commodities traded | 453 726 |
Average profit | 244 661 cr |
Highest single transaction | 19 083 168 cr |
Mining |
|
Profits from mining | 82 975 484 cr |
Minerals refined | 1 646 |
Materials collected | 11 857 |
Exploration |
|
Systems visited | 19 184 |
Profits from exploration | 1 066 378 086 cr |
Level 2 detailed scans | 33 659 |
Level 3 detailed scans | 127 564 |
Highest payout | 16 907 197 cr |
Total hyperspace distance | 949 822 ly |
Total hyperspace jumps | 25 341 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 1D 18H 18M |
Passengers |
|
Total bulk passengers delivered | 230 |
Total VIPs delivered | 123 |
Total delivered | 353 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 109 |
Total profit | 3 787 881 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 067 |
Grade 1 upgrades generated | 268 |
Grade 2 upgrades generated | 212 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 187 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 437 862 166 cr |
Crew hired | 7 |
Crew lost | 4 |