CMDR Rock Gobbler profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 941 422 348 cr |
Credits spent on ships | 868 402 176 cr |
Credits spent on outfitting | 1 383 146 702 cr |
Credits spent on repairs | 4 503 539 cr |
Credits spent on fuel | 181 909 cr |
Credits spent on munitions | 456 565 cr |
Insurance claims | 17 |
Total claim costs | 89 501 513 cr |
Combat |
|
Bounties claimed | 1 225 |
Profit from bounties | 66 748 692 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 88 |
Profit from assassinations | 27 289 149 cr |
Highest single reward | 383 702 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 10 400 111 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 52 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16 670 cr |
Commodities smuggled | 13 |
Average profit | 3 334 cr |
Highest single transaction | 5 230 cr |
Trading |
|
Market network | 59 |
Trading profit | 1 895 989 206 cr |
Commodities traded | 55 682 |
Average profit | 6 470 953 cr |
Highest single transaction | 210 727 168 cr |
Mining |
|
Profits from mining | 1 775 707 926 cr |
Minerals refined | 1 654 |
Materials collected | 9 725 |
Exploration |
|
Systems visited | 8 849 |
Profits from exploration | 3 379 456 332 cr |
Level 2 detailed scans | 46 457 |
Level 3 detailed scans | 46 597 |
Highest payout | 19 839 422 cr |
Total hyperspace distance | 577 592 ly |
Total hyperspace jumps | 9 853 |
Max distance from start | 33 832,82 ly |
Max distance from Sol | 33 887,25 ly |
Max distance from Colonia | 32 299,83 ly |
Approximate time played | 8W 5D 19H 55M |
Passengers |
|
Total bulk passengers delivered | 206 |
Total VIPs delivered | 17 |
Total delivered | 223 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 271 433 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 549 |
Grade 1 upgrades generated | 152 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 126 |
Grade 4 upgrades generated | 83 |
Grade 5 upgrades generated | 75 |
Crew |
|
Crew credits earned | 341 799 256 cr |
Crew hired | 10 |
Crew fired | 9 |