CMDR Flyinspaghetti profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 039 028 104 cr |
Credits spent on ships | 740 803 147 cr |
Credits spent on outfitting | 1 361 227 166 cr |
Credits spent on repairs | 16 289 801 cr |
Credits spent on fuel | 235 632 cr |
Credits spent on munitions | 1 271 466 cr |
Insurance claims | 66 |
Total claim costs | 32 890 330 cr |
Combat |
|
Bounties claimed | 3 438 |
Profit from bounties | 214 716 994 cr |
Combat bonds | 2 585 |
Profit from combat bonds | 82 565 186 cr |
Assassinations | 17 |
Profit from assassinations | 11 007 100 cr |
Highest single reward | 391 425 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 450 707 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 48 150 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13 375 cr |
Commodities smuggled | 10 |
Average profit | 1 486 cr |
Highest single transaction | 4 168 cr |
Trading |
|
Market network | 82 |
Trading profit | 9 510 022 739 cr |
Commodities traded | 32 796 |
Average profit | 17 809 031 cr |
Highest single transaction | 886 567 936 cr |
Mining |
|
Profits from mining | 9 324 943 574 cr |
Minerals refined | 20 441 |
Materials collected | 13 012 |
Exploration |
|
Systems visited | 19 010 |
Profits from exploration | 3 142 352 621 cr |
Level 2 detailed scans | 56 699 |
Level 3 detailed scans | 290 513 |
Highest payout | 17 525 477 cr |
Total hyperspace distance | 1 126 594 ly |
Total hyperspace jumps | 20 961 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 17W 2D 3H 54M |
Passengers |
|
Total bulk passengers delivered | 630 |
Total VIPs delivered | 92 |
Total delivered | 722 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2 604 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 026 |
Grade 1 upgrades generated | 194 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 211 |
Grade 5 upgrades generated | 325 |
Crew |
|
Crew credits earned | 973 350 738 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 39S |
Time in fighter con role | 42M 35S |