CMDR Vdr profile
(Diamondback Explorer)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 2 277 458 974 cr |
Credits spent on ships | 839 697 281 cr |
Credits spent on outfitting | 1 673 033 388 cr |
Credits spent on repairs | 2 486 883 cr |
Credits spent on fuel | 242 536 cr |
Credits spent on munitions | 1 549 170 cr |
Insurance claims | 19 |
Total claim costs | 29 858 200 cr |
Combat |
|
Bounties claimed | 2 561 |
Profit from bounties | 558 706 054 cr |
Combat bonds | 595 |
Profit from combat bonds | 38 018 295 cr |
Assassinations | 27 |
Profit from assassinations | 3 945 507 cr |
Highest single reward | 2 125 100 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 299 964 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 243 360 cr |
Highest bounty issued | 129 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 412 502 cr |
Commodities smuggled | 10 |
Average profit | 137 501 cr |
Highest single transaction | 437 648 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 092 074 910 cr |
Commodities traded | 30 243 |
Average profit | 4 588 550 cr |
Highest single transaction | 79 674 192 cr |
Mining |
|
Profits from mining | 733 057 777 cr |
Minerals refined | 1 794 |
Materials collected | 8 218 |
Exploration |
|
Systems visited | 2 556 |
Profits from exploration | 195 287 595 cr |
Level 2 detailed scans | 8 608 |
Level 3 detailed scans | 8 597 |
Highest payout | 16 151 958 cr |
Total hyperspace distance | 140 226 ly |
Total hyperspace jumps | 3 481 |
Max distance from start | 26 758,33 ly |
Max distance from Sol | 26 813,80 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 3W 2D 22H 17M |
Passengers |
|
Total bulk passengers delivered | 2 233 |
Total VIPs delivered | 3 |
Total delivered | 2 236 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 151 502 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 573 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 142 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 135 368 440 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 7M 16S |
Time in fighter con role | 15M 38S |
Total credits accrued | 129 224 cr |